Monday, June 24, 2013

Modding-Extract Battlefield 1942 Model part3

Sorry I was late making a post entitled "extract battlefieldmodel part 3" because I am having a little trouble with my blogger account so i cannot post any tutorial  for a few months and sorry for the inconvenience (:-/) . All right now we will continue to part 3,as we know that all of the 3d model in the bf1942 game is saved in the/.rfa/archive, in order to open it we must download an application called winrfa which you can download at the following link

Download and install according to the instructions. If the installation has ended
run the application and start extracting. And How To Do That ?
Search application called "Launch Battlefield MDT" just open the application
see the following image





Click winRfa and then click the menu "file-open/.rfa/>" then navigate in the directory where you installed the game bf42 and get in on the the "archive" directory and select the file named "standardmesh.rfa" If it has been chosen, wait for a few moments to appear list 3d model of the game bf42. For example I would like to extract the M1 combat helmet of the USMC




 




If all the steps have been followed, just click ok and proceed to the next step, as a reminder, the extract would be "/direktory/standardmesh/yourfile" Okay let's open your 3dsmax application, Click the menu "Tools-Battlefield-> Model Import/Export" and follow the steps from the following picture
 















If the procedure is correct, then the object will appear on 3dsmax like in the image above. That's how to extract 3d models from the game bf42, Thank you for visiting and don't forget to read the other tutorial from janbaker see you in the next article :)

Greetings from JanBaker


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