Thursday, April 25, 2013

Modding-Extract Battlefield 1942 Model part2


Installing  Battlefield1942 plugin

In the last article, I have been talking about the 3D editor application that can be used to viewing and editing all of  3d models from battlefield1942 game. Before you can start capturing  all of 3D models from battlefield1942 game, you must locate the directory of these 3d models. These 3d models are packed in .rfa file archive, that you can found in the following directory

\EA GAMES\Battlefield 1942\Mods\bf1942\Archives


Then find standardmesh.rfa file archive, in order to open this archive we need the WinRFA application called this application is similar with winrar, the difference is winRFA used to read .rfa file archive, to extract 3d models or other components from battlefiled1942 game. You can get this software by downloading battlefield1942  game including winRFA along with other mod tools for this game from this website.

Download the application with torrent client, and then run the Installer file and follow the instructions. According to the last post we already have 3dsmax application installed on PC, in the next step we will download the plugin for 3dsmax that is used to read the 3d model from battlefield1942 ,You can download this plugin at the following link





Download and extract the zip file, then go to the directory of the extraction of zip files. As seen in the picture below

If the extraction is done, you can see  two directories

If the process of extracting is completed, it will create two directories, these directories are plugins and scripts, just copy both of them into the specific directory ,and  how to do that? copy the folder called "plugins" and paste it into the following directory

 "\Program Files\Autodesk\3ds Max 2010",

Next  go to the directory "scripts" then locate the directory called "Battlefield Tools" copy and paste Battlefield Tools folder into the following directory

 "\Program Files\Autodesk\3ds Max 2010 \ Scripts". 

After all steps are finished, then start the 3ds Max Application, There is a new menubar named "Battlefieldtools" , As seen in the picture below


"Battlefield Tools" menu in 3dsMax 2010


That's the tutorial for adding battlefield1942 3d model editor plugins  on 3dsMax 2010, for the next post we will discuss about how to extract 3d models from archive .rfa and how to import a 3d model file into 3dS Max 2010, all will be discussed in the tutorial "Modding-Extract Battlefield 1942 Model part3". Thank 's  for visiting, I hope it can be useful to you and see you in the next post.




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